Cyberdemon

cyberdemon-1We end our journey through the hellacious parade of Doom beasts with the biggest of them all – the dreaded Cyberdemon. This ghastly, skyscraper-esque, Minotaur cybernetic doesn’t have a left forearm – it has a super action rocket launcher instead. How handy.

The Cyberdemon is not actually the final boss of the game – that honour goes to the Spider Mastermind, who kicked off this little impromptu series here. He does, however, patrol the last level of the second episode, The Shores of Hell, set on Deimos. In a similar setup to the Baron of Hell face-off of episode one, the map Tower of Babel is brisk and quiet – and worryingly generous with armor, stimpacks and ammunition – until you enter a courtyard, and basically run right into this hideous creation. Once awoken, his strides make a booming impact on the ground – the sound of that getting nearer is something you really don’t want to hear.

Meet_cyberdemon

Well, that’s you over.

Needless to say, if you’re caught off guard, his rocket launcher is going to see you off immediately. I’ve always thought the Cyberdemon tougher to best than the Spider Mastermind – it moved faster, was leaner and thus harder to strike at a safe distance (at least until you discovered how to ‘circle strafe’ – basically, run rings around him firing incessantly, while avoiding the rockets) and had an attack which could seriously wound you even if he didn’t actually hit you – Doom was one of the first games to factor in blast damage for explosive weapons (though the Cyberdemon, tsk, wouldn’t you know it, is immune!) It also has health of 4000%, higher than the Spider Mastermind (3000%) and indeed most of the other enemies put together, so on meeting, be prepared for one almighty onslaught.

With the defeat of the Cyberdemon comes the end of our journey to Hell – I think these four are the most iconic characters of the game. I thought I’d throw them all on a single image, just to give you some idea of the varying scales of each of the monsters covered, as the single portraits don’t necessarily do them justice:

doomsizes-1

It’s been a lot of fun revisiting a childhood staple of mine (even though it shouldn’t have been such, I know.) and it’s been an enjoyable challenge ‘upscaling’ masses of pixels into a smooth sketch. I might look at other games in the future, though I’m struggling to think of any with such an impressive cast as Doom.

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20 comments
  1. Hi Jacob, I want to tell you, that I don’t ignore you. But some your drawings I don’t know. Maybe they are something from games, what I never play. I don’t know what to write. But I see each of your drawings and I give you LIKE.

    Liked by 1 person

    • Jacob said:

      These are from a game from 1993, so there are probably many who aren’t familiar with it. It’s fine, Camilla! I am extremely grateful for your likes and support!

      Like

      • OK, but I only wanted to tell you… I play some games, but they are about math. I love numbers and mathematical logic.

        Liked by 1 person

      • Jacob said:

        I enjoy numbers games too – though not if they’re too complex for my teeny brain! I have frequent relapses of my Sudoku addiction.

        Like

  2. Now that’s a fierce bastard right there! Hehe…and superbly rendered. I don’t think I’ve survive long with him around and therefore would never have the terrifying joy of even meeting the final boss! Lol 😊😊

    Liked by 1 person

    • Jacob said:

      Thanks Charlie – I was a bit nervous of drawing this, but it was actually a lot of fun! And oh, I was absolutely useless against the Cyberdemon – and indeed, playing over Christmas, I still was. Nice to see some things haven’t changed over the years! 😉

      Liked by 1 person

  3. Whoa…Cyberdemon is pretty darned creepy! 😀 But with my arachnophobia, I think I’d still be more scared of Spider Mastermind (even though you say he’s not as fast). LOL!

    Liked by 1 person

    • Jacob said:

      Ha! I was pretty scared of the Cyberdemon as a kid, mainly for his sheer size and the sound of those footsteps. With the Spider Mastermind, I recall being more repulsed by his hideous brain head. But both are pretty terrorising – and outrageous!

      Liked by 1 person

    • Jacob said:

      Thanks, Sharon! Isn’t he just!? I kept him until last partly as I was a bit worried how he’d turn out in a drawing, but actually a lot of fun was had – glad it turned out well!

      Liked by 1 person

  4. Lee Hesketh said:

    Great series Jay! Love these!

    Liked by 1 person

    • Jacob said:

      Thanks ver much, Lee! These have been a great deal of fun. I don’t suppose you’ve any suggestions for a new series…? I kind of like this concept.

      Liked by 1 person

      • Lee Hesketh said:

        Oooooo how about Fallout 4? Amazing scary characters in there!

        Liked by 1 person

      • Jacob said:

        Hmm, I’ve not seen that one – will have to have a look! Thanks!

        Liked by 1 person

  5. jmnowak said:

    Jacob, Do you think any of these dastardly games had any effect on your psychology as a man? How do you think you turned out? *wink

    Liked by 1 person

    • Jacob said:

      I wish I could blame Doom for my ineptitude, but I don’t it’d be fair! 😉

      Like

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