Now we can play Pong at home!
With another veritable brainwave, I decided to have a look at some home computers and consoles for 3D inspiration. There isn’t really a better starting point than the Atari VCS, or, as it was later known, the Atari 2600.
A response to the increasing popularity of arcade games like the aforementioned table tennis simulation, Atari invested $100 million into the development of this home system prior to its eventual release in September 1977. It was introduced at a price of $199.99, which sounds relatively reasonable, until you factor in forty years of inflation. This is equivalent to almost eight hundred dollars today! Such might explain why sales were decidedly modest to begin with. Eventually, though, the console gained momentum, and at its peak in 1982 sold over eight million units, the first machine to do such impressive business and prove demand for home gaming beyond any doubt.
Though there were many highlights, with a string of arcade hits improved for making the jump to cartridge and colour, complicated hardware coupled with the increasing demand and saturation of the video game market in the early eighties saw individual titles suffer, with many being rushed if not scrapped altogether. Perhaps the most notable example of such a rush job is E.T. The Extra Terrestrial, a colossal failure and regarded by many as the worst game ever made. While I’m not sure I’d go quite that far, I have played it, and can confirm it is indeed quite the experience.
All of this being said, the 2600 was incredibly resilient. It comfortably outlived many of its technically superior contemporaries – games were still being made in the early nineties, well into the 16-bit era, and of course nostalgia prevails to this day. A fitting tenure and legacy for the console that, however rough around the edges, surely started it all. Pretty fun to model, too.
Fancy a game? Here’s some footage of E.T. for you. You’re welcome.