Groves of Geometry

pixeltree-3dI’ve developed a bit of a thing for this reductive/De Stijl/glitch/whatever I’m calling it today style I’ve been exploring lately, so set about doing some more, moving the focus from line and more toward shape – topiary, if you will – just throwing blocks and circles together, basically, and trying not to balls it up in the process.

I did give myself some rule and order in that I restricted myself to circles, triangles and oblongs, each of which having three proportionally sized ‘heads’. I then attacked them with texture brushes. The copses above were rather thrown together, trying to not to overthink composition. The same went for an attempt at one of my favourite trees, the weeping willow:

pixeltree-3I would say these have been the most exciting experiments of the year, but, given my rate of posting that isn’t really saying much. It’s the most fun I’ve had in a while, anyway, and I’m sure there will be more.

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