Well, it’s out on Steam anyway. Console releases are to follow, but shouldn’t be too long coming. Let’s be honest, it wouldn’t be RetroMania if everything went smoothly.
Also, if you happen to have $800 to blow, you can get the RetroMania IIrcade cabinet!
Anyway, yay! It has been fun binging on gameplay videos over the last few days. All I really did was the character sprite art, but, in the days leading up to Friday’s release I found myself feeling quite nervous for Mike as this was really his baby; it has been in the works as a commercial entity for just over two years, but prior to that he’d been working on it as a hobby for several more. I am thrilled to see the reaction has been mostly positive, and hopefully that bodes well for future content – more superstars, more match types and more playability. With a community behind this game, the sky really is the limit. Or, at least, the skies not patrolled by WWE or AEW.
If you think you’re up to the challenge, grab RetroMania Wrestling and let the team know what you think!