Following on from the snowy conifers, we have a rather different take on the snappy winter weather, and a subject making its welcome return. Rejoice, the first windmill in over a year! And even that one was just an animation of a model made in 2017. The last one before that was a drawing back in March 2020.
Well, I must confess this isn’t entirely new, either. In fact, it’s a repurposing of several elements. It’s my Post Mill model from way back in 2016 (which was very much inspired by Stanton Mill in Suffolk) decked out with new sails and a coat of paint. I then added some grids, randomly distributing squares and rectangles which use textures I created years ago but still really enjoy playing with. While I have applied them to the mill model, using the favoured frontal projection, I really like creating bumpy, displaced 3D textures and sending them to a two-dimensional plane. That might sound counter-productive or plain silly, but the results are quite exciting to me. I’m a sucker for that harsh, icy aesthetic, and this method creates it in such a way that I probably couldn’t draw or paint, even if I tried. It’s possible that the end result is a little heavy-handed with the squares, but I do enjoy the frosty vibe. It’s not often I “frame” work, either, but I felt like it added a little something in this instance.
How nice to spin a few old bits and bobs into something new.
Here’s a curious little programme about windmills from more than half a century ago: