Back to Church

Back to MagicaVoxel once more, and, this time, I set out to create a wooden shack or log cabin sort of dwelling. I think we can all agree that I nailed that.

But who’s to turn down a church build if your mind is just going that way? Divine intervention.

I wasn’t using any particular example as reference here, instead just riffing off my ingrained memories of the countless churches dotted around here (though avoiding the characteristic round tower yet again). I could see this overlooking a village green or hiding behind some trees down a quiet country lane.

It’s a bit on the lanky side, but never mind about that! I like how the tower came out – initially I wasn’t going to attempt the flint stonework and just leave the facade as solid colours, but I think the extrusion and the resulting texture has really lifted the model so I’m glad to have persevered (and boy did it take some time!). It’s nice to see that, even going way beyond the single block, MagicaVoxel holds up and still performs well, even on my ancient setup.

I would have liked to have added more greenery; it does look a little bare on that front but my voxel trees thus far have been, well, dreadful. Definitely something that warrants a focus all of its own.

But this is certainly a step up from my first church attempt, just before Christmas, and I’m happy to be tackling larger scenes with this fun program. I’m sure the log cabin will turn up some other time; when I want to build another church, most likely.

2 comments
  1. Spira said:

    At the second pic, I thought I saw an 11 behind the right back tomb…closer inspection revealed that it was shadows from the structure behind it…so, first off- I’m glad I didn’t inquire!
    2nd, Beautifully built!
    3rd, Though I’m all in for perspective games, I think I need a vacation😅

    Liked by 1 person

    • Jacob said:

      Thanks, Spira. Maybe I should have hidden some coded messages in the masonry! Or maybe I did without even realising 😉

      Haha, it’s particularly fun messing with perspective in voxel because the style is so reminiscent of flat pixel art, but it’s also fully 3D! Interesting hybrid aesthetic by default.

      Liked by 1 person

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