Happy New Year to you. You crazy fool, sticking around for all this time.
So. A new year. A bit battered, a bit tired, but a fresh start apparently. So let’s go back to the late eighties while also throwing back to last year. In a semi-response to a post from a few months back, here we have a complete Countdown title redux.
The real thing here is, can you spot the cock-up in my recreation?
It’s relatively minor, such that it took me a few watches to notice so, if you do catch it, a nod to you for being awake and bothered. There are lots of TV and game show enthusiasts among my YouTube subscribers, many of whom beyond eagle-eyed. I’m frankly surprised that none of them pointed it out straight away.
Anyway, this is based on the titles introduced in summer of 1989. I have upscaled to widescreen and applied a few tweaks here and there, chiefly a more faithful representation of the clock (without losing the aesthetic) and using the familiar white and blue colour scheme for the words, not the red and white which proved problematic to say the least. It’s a rather simple sequence; creation was more time-consuming than difficult. It does look primitive now, but I still think it’s a neat title concept, probably the strongest the show has had.
I’m warning you now that, partly due to the kind reaction to this on YouTube, a similar treatment of the preceding Countdown sequence is underway, so watch out for that. If it’s good, it might end up here. If there’s an error, it might too end up here!
Brrr! Or not so brrr to be accurate, as it’s relatively mild here, the thick fog not really creating much of a marshmallow world or winter wonderland. There’s certainly not much of a chill placed in my heart; indeed, there’s something special about these days as we count down to the main event. A cosiness sets in at some indeterminate point. Possibly when all the shopping is done.
As the time to put together a Christmas card drew ever closer, I kept telling myself that, this time, I was going to try something more traditional; slower. A nice landscape drawing, maybe, or an intricate voxel model. Well, that turned out didn’t it? It’s always the way. There must be an angel, quite a mischievous one, playing tricks on me, but far from being a thorn in my side, they guided me to something different. I enjoyed it, and I guess that’s all that matters.
A peaceful, safe and happy holiday season to you all. Fill the bowl, roll out the barrel, and sweet dreams of your perfect winter wonderland.
I was just experimenting with an old Christmas tree model, adjusting the lights to see if I could spin it into something worth posting again. I took the branches and baubles out completely, leaving only those lights. It was quite fun playing with the lens flare and reflexes, and experimenting with the resulting effects. It’s not quite time to get the tree out yet, but it’s drawing ever closer. How exciting! Until that day comes, this will do.
Here are some impressive lights flashing in sync with one of my favourite festive songs. Thank you, YouTube recommendations.
Nerds of a certain age, rejoice! GamesMaster is back after almost twenty-four years, with a considerably longer running time and considerably fewer nob jokes. What’s more, the legendary Sir Trevor McDonald has succeeded Patrick Moore as the computerised couch potato, the titular Gamesmaster.
There isn’t much more to this little experiment; struck by once again seeing the lovely gothic ‘M’ which has ever adorned the GamesMaster logo, I fancied playing with some similar letterforms. Nerds rejoice once more.
After the usual dithering to start off, it was quite fun trying to create a harder, more angular counterpart to the the traditional flourishes of old English lettering – though, on some occasions, it might have helped to actually deviate from my beloved grid. They look quite brutal and industrious. It may be worth a full-on revisit at some point, perhaps attempting to introduce some curves and arcs.
By the way, the first episode of new GamesMaster is pretty good! Having been let down by so many of these big comebacks, I wasn’t expecting much at all, but they’ve actually done a fine job of not tampering with a winning formula and maintaining the delightfully cringeworthy spirit of the original. Whether such a show needs to exist in 2021 is perhaps up for debate, but there are only three episodes in this series so I say just enjoy it while it lasts!
Well well, here’s something I never expected to happen. A few weeks ago, I was asked if a couple of my custom WrestleFest character designs could potentially be used for a tattoo – Bret and Owen Hart, to be precise. Of course, I said yes; it’s beyond flattering that somebody wanted my art to be quite literally a part of them.
And sure enough, earlier today I received this:
How cool is that!? My thanks to Ajay for being mad enough to want this and for going through with it. I still can’t quite believe it!
Yes, it’s a bit of a throwback for me, but then what isn’t at this point of dragging Jaywalks along? People who have been here for a while may recall an old wheel model being the star of more than one art series, most prominently so in Twenty-Six Spins, where it determined the prompts for each day. That was three and half years ago now. Let that sink in. Three and a half years. And still I haven’t got around to doing it again.
This project was nothing more than me taking the old girl for another spin and giving her a fresh coat of paint, in line with the first series of Wheel of Fortune on ITV, back in 1988. The decadence of the tubes surrounding the wheel, flashing in sync with each spin felt like a fun aesthetic to try and recreate. Felt like. Inspiration also came from YouTube recommending me videos of people showing off their home-made wheels – actual, physical wheels which are much more impressive than this. See here.
Incidentally, Wheel at the time offered some of the largest major prizes on television (£4,000 or a cool eighties car) and it would hold its own in that regard for ten years or so; only when Who Wants To Be A Millionaire came along did Wheel start to look somewhat naff and, sure enough, by 2000 it was hidden away in daytime. By 2002 it was all over, bar the odd filler repeat. Though not exactly a huge favourite of mine – I enjoyed playing the Nintendo game with my sister more than the actual show – I remain surprised that it hasn’t been brought back at some point in the last twenty years. What’s stopping them? Everything else has come back.
However, if we’re seriously talking American game shows that deserve another shot here… Jeopardy please please please, but do it properly for heaven’s sake.
Working on another Pixel Dailies prompt, “computer icons”, again with a 32×32 pixel restriction, I ended up going back to the days of Windows 95 and its incredibly familiar (at least for those of a certain age) teal desktop.
What if contemporaneous TV shows were available to stream? One-off streams had already been done by this point, but can’t you just imagine the quality of an on-demand catch-up service in 1995, and on a dial-up connection? As nightmarish as it would inevitably have been, some would doubtless be waxing nostalgic about it today! But let’s suspend our disbelief and imagine that technology allowed it at a passable standard…
I had a bit of a think of what shows I remember from that time; I was only three years old when Windows 95 was released, so, besides a couple of personal favourites, I’ve gone with shows that I remember my parents watching. Brookside and Coronation Street narrowly missed out. The icons don’t look too out of place, so I’m counting this as a win.
A few weeks ago, I was approached on YouTube by Pacdude Games, who suggested collaborating to update his Countdown presentation package, for streams and such. This sounded exciting and I’ve always liked his work, so I said yes.
Thankfully, the majority of visual work had already been done, as I tackled the current Countdown set way back in January. This project was mostly tidying the set up, and placing cameras for rendering the clock sequence in a fashion that is somewhat faithful to the programme – making sure there is space in the lower third for the different puzzles which, helpfully, are not uniform. Also added was a retexturing for the crucial conundrum, which can now adopt mood lighting resembling that seen on the show.
This was good fun, and Cory’s coding has turned these elements into something I could only dream of creating. It’s always satisfying to see graphics actually being used.
Here’s the first Countdown Throwdown stream. It’s a good laugh! Hopefully there will be more. You can also find Pacdude Games here.
It’s decidedly less spiky than my last typographical effort, but not completely without a point – well, one hopes.
This was another speedy task, with only a couple of hours to make an alphabet. Don’t let my enthusiasm fool you; it remains a fun and invigorating challenge. With those time constraints in mind, I tried to stay simple and decided to create letters on a 3×3 grid, connecting pieces together. I set myself one rule: that each character should be diverse enough to accommodate at least one of each piece – a straight, a slant and a curve.
The result is a hybrid face of both smooth and rigid forms, and hopefully that’s enough to carry it. The systematic nature meant that the project lent itself to the iterative process, with pieces being substituted in and out and creating recognisable variants. Then, it was just a case of choosing my favourite. But I could have sat switching parts for much longer than I did. As fun as that would be, having the time limit makes everything more immediate, quite literally.
As my favourite school calculator used to say, it’s hip2b₂.
Pixel Dailies on Twitter got all seasonal recently, prompting followers to create a “set of ghosts”, with a 32×32 pixel restriction for each piece. Here is what I came up with in response to said prompt – significantly enlarged, obviously. The small size was an interesting challenge; I thought about going all Pac-Man and cutesy but, seemingly, everyone else beat me to it. So, I used a brightness jitter on my pixel brush to create a reasonably spontaneous noise effect which I thought would work on small spectral spookies. I’ll let you be the judge. See it with your own eyes.
Where ghosts are concerned, I’m a bit of a sceptic I’m afraid. Those “paranormal investigation” shows do not help the cause, with the likes of Most Haunted eliciting more hilarity than concern (I’ll never forget that Mary loves Dick). But who isn’t fascinated by a good ghost story, especially at this time of year? I remember people saying the middle school toilets were haunted, which – shock horror – led to a few people claiming they saw a man by the washbasins. One said he looked scruffy and “like he was from the 1800s”. Perhaps it was the caretaker? I never went in, not because I was scared or anything, of course not. And there was another time where our dog became agitated, barking at seemingly nothing, and then refused to walk past the spot where this bizarre turn occurred. Who knows what he might have seen? Bad dream or something more?