Anyway, I thought it was worth reanimating this corpse of a blog to tell you about the Game Show Marathon, a fundraiser which, you guessed it, means Cory Anotado and the team will be hosting and playing through twenty-four different game shows in as many hours. Back for the first time since 2019, it all kicks off on Saturday, raising more money for Child’s Play. You can find out more about the event and chosen charity here, and it appears the main Twitch stream will be hosted there also.
Do watch along (it’s fun!) and give if you are inclined to do so.
Here’s a copy of the full lineup, which I’ve adjusted to BST for those this side of the pond:
5 PM – Family Feud (Family Fortunes) 6 PM – Who Wants To Be A Millionaire? 7 PM – Split Second 8 PM – The Wheel 9 PM – Win Dave Mattingly’s Money 10 PM – Concentration 11 PM – The Answer Trap 12 AM – Jeopardy! 1 AM – Panic Quiz Attack 25 2 AM – The Chase 3 AM – Super Dice Q 4 AM – Match Game (Blankety Blank) 5 AM – Mastermind 6 AM – Hypothetical 7 AM – Press Your Luck 8 AM – Quizmania 9 AM – Wheel of Fortune 10 AM – Lingo 11 AM – Just A Minute 12 PM – Pass The Buck 1 PM – I Literally Just Told You 2 PM – Countdown 3 PM – Password 4 PM – Deal or No Deal
Using a rather different pallette to recent adventures, here we have twin electricity pylons which stand near to the village of Haddiscoe. Due to their position next to a waterway (called the New Cut) they are rather tall – exactly how tall I’m not sure; I haven’t climbed them, and won’t be doing so any time soon. Of course, on the Norfolk skyline such a construction is visible for many miles around, so these have never really been far from my eye, but I kind of like pylons and their weird, ominous presence, so this isn’t an issue for me.
That personality was the focus of these developments. The sketch came from wandering around the area in Google Street View, just out of curiosity really, after a local news report of some weather damage to the railway embankment there. There’s just something about the way these pylons have stood so tall in the remoteness for so long, effortlessly looming over the space.
Though the sketch from Street View goes some way to depicting the atmosphere, I feel these more graphic pieces better capture their “power”.
Following on from the snowy conifers, we have a rather different take on the snappy winter weather, and a subject making its welcome return. Rejoice, the first windmill in over a year! And even that one was just an animation of a model made in 2017. The last one before that was a drawing back in March 2020.
Well, I must confess this isn’t entirely new, either. In fact, it’s a repurposing of several elements. It’s my Post Mill model from way back in 2016 (which was very much inspired by Stanton Mill in Suffolk) decked out with new sails and a coat of paint. I then added some grids, randomly distributing squares and rectangles which use textures I created years ago but still really enjoy playing with. While I have applied them to the mill model, using the favoured frontal projection, I really like creating bumpy, displaced 3D textures and sending them to a two-dimensional plane. That might sound counter-productive or plain silly, but the results are quite exciting to me. I’m a sucker for that harsh, icy aesthetic, and this method creates it in such a way that I probably couldn’t draw or paint, even if I tried. It’s possible that the end result is a little heavy-handed with the squares, but I do enjoy the frosty vibe. It’s not often I “frame” work, either, but I felt like it added a little something in this instance.
How nice to spin a few old bits and bobs into something new.
Here’s a curious little programme about windmills from more than half a century ago:
On an unseasonably warm winter afternoon, here’s a quick sketch of some snow-capped conifers. I would say it’s like a half-finished Christmas card, but that would be an obscene suggestion to make in January so I shan’t do it. There’s really not much more to say in terms of rationale, but I will say that trees are good. I like trees. Hopefully, you’ll appreciate this little wintry blast. I’m off to change into shorts and T-shirt.
Whilst looking through some old school exercise books recently, I found a set of haikus about the seasons. Here’s what I came up with for winter:
Winter time, snow, ice Evergreen trees standing strong High above the rest
Busting creative blocks that is, or at least attempting to, for here we have another game show title sort-of-recreation-but-not-good-enough-to-be-exact-so-let’s-call-it-a-redux. And that’s Blockbusters. I’ve gone with the original, lesser-remembered sequence, used from 1983 until around 1986, when the more famous metropolis with flying hexagons came in.
Aside from adding some extra pink glow and turning the “stream of knowledge” into some trippy tunnel – and with different nuggets of said knowledge – not a huge amount has changed. This one was good fun – frustrating in places, but it seems like every 3D project goes that way to a degree. I’ve learnt some nifty new shortcuts on this and the Countdown attempt, so they’re not completely pointless (now there’s a game show you’ll never have to put up with here!)
As far as I can tell, there aren’t any screw-ups in this one, either, so that’s something to hand jive about. I did have to pull the original version from YouTube because of some horrible flicker on the aforementioned glow, but that seems to have been fixed.
For reference, comparison or just sheer nostalgia, here’s the first ever episode of (UK) Blockbusters, from almost forty years ago.
Happy New Year to you. You crazy fool, sticking around for all this time.
So. A new year. A bit battered, a bit tired, but a fresh start apparently. So let’s go back to the late eighties while also throwing back to last year. In a semi-response to a post from a few months back, here we have a complete Countdown title redux.
The real thing here is, can you spot the cock-up in my recreation?
It’s relatively minor, such that it took me a few watches to notice so, if you do catch it, a nod to you for being awake and bothered. There are lots of TV and game show enthusiasts among my YouTube subscribers, many of whom beyond eagle-eyed. I’m frankly surprised that none of them pointed it out straight away.
Anyway, this is based on the titles introduced in summer of 1989. I have upscaled to widescreen and applied a few tweaks here and there, chiefly a more faithful representation of the clock (without losing the aesthetic) and using the familiar white and blue colour scheme for the words, not the red and white which proved problematic to say the least. It’s a rather simple sequence; creation was more time-consuming than difficult. It does look primitive now, but I still think it’s a neat title concept, probably the strongest the show has had.
I’m warning you now that, partly due to the kind reaction to this on YouTube, a similar treatment of the preceding Countdown sequence is underway, so watch out for that. If it’s good, it might end up here. If there’s an error, it might too end up here!
Brrr! Or not so brrr to be accurate, as it’s relatively mild here, the thick fog not really creating much of a marshmallow world or winter wonderland. There’s certainly not much of a chill placed in my heart; indeed, there’s something special about these days as we count down to the main event. A cosiness sets in at some indeterminate point. Possibly when all the shopping is done.
As the time to put together a Christmas card drew ever closer, I kept telling myself that, this time, I was going to try something more traditional; slower. A nice landscape drawing, maybe, or an intricate voxel model. Well, that turned out didn’t it? It’s always the way. There must be an angel, quite a mischievous one, playing tricks on me, but far from being a thorn in my side, they guided me to something different. I enjoyed it, and I guess that’s all that matters.
A peaceful, safe and happy holiday season to you all. Fill the bowl, roll out the barrel, and sweet dreams of your perfect winter wonderland.
I was just experimenting with an old Christmas tree model, adjusting the lights to see if I could spin it into something worth posting again. I took the branches and baubles out completely, leaving only those lights. It was quite fun playing with the lens flare and reflexes, and experimenting with the resulting effects. It’s not quite time to get the tree out yet, but it’s drawing ever closer. How exciting! Until that day comes, this will do.
Here are some impressive lights flashing in sync with one of my favourite festive songs. Thank you, YouTube recommendations.
Nerds of a certain age, rejoice! GamesMaster is back after almost twenty-four years, with a considerably longer running time and considerably fewer nob jokes. What’s more, the legendary Sir Trevor McDonald has succeeded Patrick Moore as the computerised couch potato, the titular Gamesmaster.
There isn’t much more to this little experiment; struck by once again seeing the lovely gothic ‘M’ which has ever adorned the GamesMaster logo, I fancied playing with some similar letterforms. Nerds rejoice once more.
After the usual dithering to start off, it was quite fun trying to create a harder, more angular counterpart to the the traditional flourishes of old English lettering – though, on some occasions, it might have helped to actually deviate from my beloved grid. They look quite brutal and industrious. It may be worth a full-on revisit at some point, perhaps attempting to introduce some curves and arcs.
By the way, the first episode of new GamesMaster is pretty good! Having been let down by so many of these big comebacks, I wasn’t expecting much at all, but they’ve actually done a fine job of not tampering with a winning formula and maintaining the delightfully cringeworthy spirit of the original. Whether such a show needs to exist in 2021 is perhaps up for debate, but there are only three episodes in this series so I say just enjoy it while it lasts!
Well well, here’s something I never expected to happen. A few weeks ago, I was asked if a couple of my custom WrestleFest character designs could potentially be used for a tattoo – Bret and Owen Hart, to be precise. Of course, I said yes; it’s beyond flattering that somebody wanted my art to be quite literally a part of them.
And sure enough, earlier today I received this:
How cool is that!? My thanks to Ajay for being mad enough to want this and for going through with it. I still can’t quite believe it!